Miranda's skin tone - Mass effect 2
Frustrated of not finding the most possible match of Miranda's skin tone when using her outfit on your female Shepard? I'm going to show you how to get it using Gibbed's MassEffect2 SaveEditor!
First you need to download this package to get the results.
This package contains:
- Gibbed's MassEffect2 SaveEditor
-Texmod
-Ruby
-Note pad++
- Texmods to remove the nick clipping.
First of all, you'll need to edit your Coalesced.ini in order to have Miranda's outfit for your female Shepard; to do so:
- Install Notepad++
- Open your Coalesced.ini located in the "BioGame" folder where you installed your game.
- Add the following code:
To [SFXGame.SFXPawn_Player]
HelmetAppearances=(Id=#,Type=CustomizableType_Helmet,GameEffects=("SFXGame.SFXGameEffect_Gear_N7Helmet"),PlotFlag=-1)ShoulderAppearances=(Id=#,Type=CustomizableType_Shoulders,GameEffects=("SFXGame.SFXGameEffect_Gear_N7Shoulders"),PlotFlag=-1) ArmAppearances=(Id=#,Type=CustomizableType_Arms,GameEffects=("SFXGame.SFXGameEffect_Gear_N7Arms"),PlotFlag=-1)
LegAppearances=(Id=#,Type=CustomizableType_Legs,GameEffects=("SFXGame.SFXGameEffect_Gear_N7Legs"),PlotFlag=-1)
Next, add to [SFXGame.SFXPawn_Player]
CasualAppearances=(Id=1073,Type=CustomizableType_Torso,Mesh=(Male="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL",Female="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL"),PlotFlag=-1)
TorsoAppearances=(Id=1073,Type=CustomizableType_Torso,Mesh= Male="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL",Female ="BIOG_HMF_MIR_LGT_R.LGTa.HMF_MIR_LGTa_MDL"),PlotFlag=-1)
In [SFXGameModeDefault] section, add the following:
Bindings=( Name="NumPadOne" ,Command="OnlyLoadLevel BioD_Nor_000Cabin | OnTap 2.0 showmenu | OnTap 3.0 OpenGUI Personalization" )
Next, add the following to [SFXGameModeBase] & [SFXGameModeDefault]
Bindings=( Name="NumPadFive", Command="Onlyloadlevel BioH_vixen_00 | Onlyloadlevel BioD_EndGm1_110ROMMirranda")
- You'll be able to recall the outfit by pressing NumPadOne at first then NumPadFive, make sure to move all the sliders to the right then to the left in order to get the full appearance.
You can always change the binding key to any other one you like.
-Save your Coalesced.ini and exit Notepad++.
Now your Coalesced.ini is not ready to be used in the game yet, you'll need to run a fixer "Ruby".
Run the rubyinstaller, then extract CoalescedrealCRC to the same directory your Coalesced.ini is, and then run it.
It won't take a long until another Coalesced.ini shows up with the name Fix_Coalesced.ini.
Delete Coalesced.ini and rename the Fix_Coalesced.ini to Coalesced.ini.
Now that you have the outfit we'll move on to the next step.
From the package open Gibbed's MassEffect2 SaveEditor and then Gibbed.MassEffect2.SaveEdit.exe
A window will show up like this :
In order to open your save file, click on the folder icon on the upper left, another window will show up asking you to choose the folder in which your saved game is, select the folder, then you will now be able to see the save files, select the one you want to edit.
To get the skin tone click on Raw tab, from 2.squad select player, then appearance, after that morph head, and vector parameters.
You will now be able to see the skin tone field in the second line.
Click on it, then enter the following values:
A 1
B 0.2759729
G 0.5592241
R 0.9999999
Then click OK, now you'll need to save the adjustment you've made on the save file, to do that click on the floppy disk icon on the upper left and select the exact save file you just edited then exit the save editor.
Now that you have the outfit and the skin tone, it's time to remove the neck clipping that occurs when you apply Miranda's outfit on FemShep.
From the package; move the mod folder to desktop, then select texmod.exe and open it.
Click on the folder icon and select Masseffect2.exe located in the Binaries folder from the install directory.

Another folder icon will show up .

Click on it and select the mod CerberusShepard.tpf -only- from the mods folder you just moved to desktop.
This mod will give you only the black outfit. To get the white outfit without visible neck clipping you'll have to do an extra step.
From the package; move the mod folder to desktop, then select texmod.exe and open it,
Click on the folder icon and select Masseffect2.exe located in the Binaries folder from the install directory.
Another folder icon will show up, click on it and select at first the mod BBWI.tpf from the mods folder you just moved to desktop.
Then click on the folder icon again and select the mod CerberusShepard.tpf.
- Make sure that the mod BBWI is above CerberusShepard.
- The mod BBWI also changes the texture of the Normandy floor and adds texture to Shepard's bed.
If you are certain on which outfit you would like your Shepard to wear, click on Run to start the game.
- You will have to use the texmod every time you want to play Mass Effect 2 because the effect of the texmod is not permanent.
- I don't own the followings, all the credits go to the creators of:
Gibbed's MassEffect2 SaveEditor, Texmod, Ruby, Notepad++, CerberusShepard.tpf Mod.
-Miranda's outfit How-to was originally created on Bioware's topic Modding is possible .
Finally:
If you followed the steps you will get these results:


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